![]() In our modern society most of us have to literally learn how to relax. If you’re used to frenetic mousemashers where you have to replay rounds several times just to get through, Alice Greenfingers 2 may seem very, well, “peculiar,” at first. ![]() You can also save midround, a nice feature for those whose real lives create lots of interruptions. But you will eventually make each goal, because the round won’t end until you do. Unlike the original, you do get a set goal for every round, which gives the game more structure. That’s the key to enjoying Alice Greenfingers 2: “Don’t worry be happy.” Just have fun. But if you don’t like the results you get, don’t worry-in the next round you’ll get to pick something else. You get a free upgrade every round, and you decide if you’d rather have a bigger marketstall or more popularity or a henhouse. You can look at customer thought bubbles to see what they want-but there’s no pressure. Unlike the first Alice Greenfingers, you don’t have to set prices. But we would have preferred marketplace-driven or education goals. We appreciate the detailed tutorial and the goal variety, but as a comic character, he just falls flat. Second, the storyline with Uncle Berry was annoying. They’ve updated the look of the cut scenes, but for a game that is all about enjoying the moment, graphics at the level of Ranch Rush would have added tremendously. The first is lack of details in the retro style. There were two things that did spoil the experience somewhat. In any case, as that Alice said, “It’s all rather peculiar.” Sure, you can rush around-but you don’t have to. Or maybe Alice Greenfingers is really Alice in Wonderland, and we’ve all fallen down the rabbit hole together. Once fully grown, they no longer require watering. And even if you don’t go to market, you get a free $2 every time you pick up the apples that fall conveniently from preplanted trees, so you’ll never run out of money for crates or other essential supplies.Ĭrops are low maintenance, too. You can rearrange the garden, plant roses, play with the dog, pick apples… The “day” will continue until eventually you get around to meeting the stated goal. And you can take as long as you want and do whatever you want until that goal is met! What’s different is that the round lasts exactly as long as it takes you to meet that goal. It may be making $250, or planting 3 sunflowers, or selling 20 crates of tomatoes. If you’ve played Ranch Rush, a time and resource management game with great graphics, you may at first think Alice Greenfingers 2 is just a retro clone.īut the gameplay for Alice Greenfingers 2 is completely different. Seeds are planted, blossom, and are harvested in the usual farm crates. Upgrades include sprinklers, fertilizer, and livestock pens. ![]() There are seeds and shovels and watering cans. In fact, the slower you go, the more points you can get-but then getting the highest score isn’t really the goal.Īlice Greenfingers was one of the first farming-themed games, and it has many familiar features. However, the tutorial was weak, and many players never realized there was a sim in the background, or that goods continue to sell when the market window was closed.Īlice Greenfingers 2 drops most of the sim aspects, but retains its most unique feature: this is an untimed game. The first Alice Greenfingers was a business sim that looked like a time management game. And while it takes some getting used to, the reward can be hours of stressfree satisfaction. Like a warm Spring day spent puttering in the garden, Alice Greenfingers 2 is as much about process as it is about produce. But to fully enjoy the game as it is, you have to put aside all your preconceptions about what it’s supposed to be. * * * * * * * * * * * * * * * * * * * * * * * * BIG SAVINGS - NOW ON SALE $0.99 or eq.What would happen if you took a time management game and offered it in untimed mode? Alice Greenfingers 2 has the answer, and it turns out to be surprisingly engaging. Follow the market trends, learn to know your customers and sell ripe crops down at the town market to expand and get your business rolling. THE PLOT Play with your creativity, and build your own garden of flowers, decorations, animals and vegetables. Here's your chance to get the original fun again! Tag along as Alice now takes the leap into the mobile garden, flexing her green thumb like never before. Here's your chance to get the original fun again! Tag along as Alice now *** The ORIGINAL CASUAL FARM GAME is here! *** Alice took the casual games market by storm when she introduced a whole new genre of CASUAL FARM GAMES back in 2007, creating a long tail of similar games after her. Summary: *** The ORIGINAL CASUAL FARM GAME is here! *** Alice took the casual games market by storm when she introduced a whole new genre of CASUAL FARM GAMES back in 2007, creating a long tail of similar games after her.
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